Tag: world

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  • Supernal World

    The true and perfect realm of ideas and souls. It is separated from the [[Mundane World]] by the [[Abyss]], and ruled over by the [[Exarchs]], who use the power inherent in their position to rule the Mundane World like gods. The [[Watchtowers]] also …

  • Mundane World

    The normal world, where people no longer believe in [[Magic|magic]]. Inhabited mostly by [[Sleepers]] who cannot perceive the artifacts and influences of the [[Supernal World]], wrapped as they are in the [[Quiescence]] caused by the [[Abyss]] and …

  • Abyss

    The Abyss is the gulf between the [[Supernal World]] and the [[Mundane World]], created at the fall of [[Atlantis]]. Most [[Mage|mages]] view the Abyss as a sort of semi-aware nothingness, a void that nonetheless seems to have an (albeit alien) agenda, …

  • Shadow Realm

    The Shadow Realm is twin to the [[Mundane World]], reflecting it, though in a distorted fashion. It is held separate by the barrier of the [[Gauntlet]], which prevents the dangerous [[Spirits|spirits]] that inhabit the Shadow Realm from crossing over with …

  • Arcadia

    Arcadia is a realm of constant change. The weather, the landmarks, even the very geography is never the same per visit. Each [[Acanthus]] reports different features through which they must travel to the [[Watchtowers|Watchtower]] upon their [[Awakening]]. …

  • Pandemonium

    Like all the [[Supernal World]], the exact nature of Pandemonium is somewhat subjective. The most common realm experienced by arriving [[Mastigos]] is that of a vast network of caverns, without end or outside, populated by a horde of unruly, deformed …

  • Stygia

    Stygia is a realm of calm. Every [[Moros]] [[Mage|mage]] experiences the realm differently, but they all agree that it is quiet and still. Peaceful is perhaps not the most apt descriptor, as it implies an air of benevolence. A better term would be serene, …

  • The Aether

    Aether is a place of unbound creation, of [[Magic|magic]] in its purest, of energy and destruction and rebirth. The physical nature of Aether is that of chaos. It is described as a great burning landscape, rent asunder with lightning and fire and motion, …

  • The Primal Wild

    The realm of the Primal Wild is, as the name would suggest, a vast and uncharted wilderness. All the unclaimed places of the [[Mundane World]] have their analogues in the Primal Wild, each ecosystem recreated as an exaggerated version of how it is in this …

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